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Request for Weekly Guild Achievement Quest

Discussion in 'Feature Requests & Bug Reports' started by Ryncewind, Dec 5, 2017.

  1. Ryncewind

    Ryncewind New Member

    Likes Received:
    Dec 5, 2017

    Seeing as there really isn't much for guilds to do apart from Guild Raids, I would like to suggest a Weekly Guild Achievement Quest.

    The basis would be that each week / the guild would be tasked with achieving a specific target. These targets are aimed at increasing activity of the Guild Members. The difficulty of the target can be pegged to the guild level (The higher the Guild Level, the higher the target to clear the quest), The rewards however would remain the same regardless of whether it is a lvl 1 guild or lvl 10 guild.

    Number of a specific mob killed
    Number of Arena Matches Won
    Number of Raids Cleared
    Amount of Stamina Spent

    The rewards could be given in 3 Tiers to cater to 30% / 70% / 100% completion.
    These would mainly be in terms of Guild Coins / Guild Activity Points / Guild Costume (Which would be removed if the player quits the guild) or a buff with a limited duration.

    I believe this would further encourage activity and guild coordination in addition to the normal run of the mill grinding.

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